Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts

Wednesday, 11 October 2017

Maya Tutorial - Depth of Field Exercise


We rendered a scene using the depth of field settings in the Arnold tab on Maya, we then added a filter over the top to make a vignette using a ramp shader. Because of the way this came out I thought it would be fun to take it into Photoshop, give it a sepia filter and make it look like a scene from an old Noir movie.

Wednesday, 4 October 2017

Maya - Shading and Lighting Tests,

Today we were doing some tests with Arnold shaders and material settings, we used three shaders today: The Wire-Frame Shader, The Ambient Occlusion Shader, and the Skin Shader with textures and assets from EAT3D


Wire-frame

Ambient Occlusion 


Skin Render

(Head Asset supplied by eat3D.com)

Thursday, 28 September 2017

Maya - Arnold Test Renders

We were testing out some lighting settings in Arnold yesterday in class, I went to remake the scene at home but found this weird powdery effect from the lights, almost like you can see glitter around the image.

Overall though one I have it all figured out I feel that Arnold will be a very Powerful tool.



Friday, 19 May 2017

Maya Tutorial Submission.

Skinning: http://bradleeking.blogspot.co.uk/2017/05/maya-tutorial-skeleton-and-skinning.html

Lighting and Rendering: http://bradleeking.blogspot.co.uk/2017/05/maya-tutorials-lighting-rendering.html

Maya Tutorials Lighting - Rendering


Part 1



Part 2
Part 3



Part 6






Maya Tutorial (Evidence) - Render and Turnaround

I used the Render and Turnaround Tutorials to produce this:

Maya Tutorial - Skeleton and Skinning parts 1 - 5

Part 1- Part 2



Part 2


Part 3


Part 4 -Part 5















Maya Tutorial - UV Maps

Here are the finished UV Maps of Jetpack Jones.





Didn't get a chance to texture him but I was able to texture the UV of my adaption model which you can see here (for ease of mind)





Maya Tutorial - Finished Body

Finished mesh of Jet Pack Jones





Friday, 6 January 2017

Tuesday, 3 May 2016

Maya Update

I'm currently in the process of labeling every post on my blog, for ease of access, hopefully it will be done today, I am also rendering my last completed Maya tutorials which are the Lighting and Texturing ones, which due to my crippled PC are taking their good time rendering, they will also be up later today.

Maya Tutorial - Alley Way

While I did not finish the Alley Way tutorial, I followed it step for step in the production of my "What If Metropolis" scene - which can be found:
http://bradleeking.blogspot.co.uk/2015/12/what-if-metropolis-final-lighting-and.html
http://bradleeking.blogspot.co.uk/2015/12/what-if-metropolis-final-set-assembled.html
http://bradleeking.blogspot.co.uk/2015/12/what-if-metropolis-textured-scene.html

Maya Tutorial - Hard Surface Modelling