We rendered a scene using the depth of field settings in the Arnold tab on Maya, we then added a filter over the top to make a vignette using a ramp shader. Because of the way this came out I thought it would be fun to take it into Photoshop, give it a sepia filter and make it look like a scene from an old Noir movie.
I've been brainstorming idea's for the visuals of my animation today to go along with the narration based documentary story. A theme...
The Spitfire - Interim Crit Presentation by BradKompany on Scribd
I've made some early Maya concepts featuring the setting of the final scene of my film, where my Avatar character discovers an old Lego...