We rendered a scene using the depth of field settings in the Arnold tab on Maya, we then added a filter over the top to make a vignette using a ramp shader. Because of the way this came out I thought it would be fun to take it into Photoshop, give it a sepia filter and make it look like a scene from an old Noir movie.
Here are the three primary idea's that I have thought of to develop into a year long project. All of these idea's will in...
Final Heart 1.0 from Bradley King on Vimeo . Password: ButchHeart
Apparently when I was a very toddler, I couldn't understand that I wouldn't be able to fit inside of toy vehicles, like I would try...