Wednesday, 11 October 2017

Maya Tutorial - Depth of Field Exercise

We rendered a scene using the depth of field settings in the Arnold tab on Maya, we then added a filter over the top to make a vignette using a ramp shader. Because of the way this came out I thought it would be fun to take it into Photoshop, give it a sepia filter and make it look like a scene from an old Noir movie.


  1. Hey Brad - saw a few things, thought of you and possible approaches to your film:

    1. Thanks Phil, I had also been collecting some video's that I thought were applicable for a post about the idea :)