Monday, 2 May 2016
Maya Tutorial - Biped Rigging
This... was a task, I'm exceedingly glad their wasn't any human like figure's in my final film this year. I imagine this is what child birth is like, hours of pain, blood sweat and tears, to finally produce a small human like thing. Or maybe I just need to get used to it. Either way I hated this more than anything I've ever done in my life and I hope I have to do as little of it as possible.
I recently saw a blog post by Blizzard HQ about the release of rendered models from their last game Overwatch, and as a big fan of the game...
This term we took part in a clay sculpting work shop that was lead by Alan, I was unsure what to think about this as I had no prior experie...