These renders feature a prototype version of a potential final texture.
Thursday, 11 January 2018
Wednesday, 10 January 2018
Saturday, 30 December 2017
@Alan - Major Project - Spitfire Landing Gear Port Feedback
I have finished adding what I was considering to be the most challenging addition to my base mesh which are the ports for the landing gear to slide into (and the addition of the vent that I don't know the specific name of) into the undercarriage.
After trying different methods of integrating it into the mesh I think what I ended up with is pretty successful, but I would like to get some feedback on my sculpting as this is still my first real attempt as modelling something hard surfaced.
Here's an image of my actual Airfix Model for reference.
EDIT.
I noticed a mistake after posting that I have fixed involving a stray Vertex behind the vent which I fixed.
Friday, 29 December 2017
Major Project - Spitfire Mesh Update.
Here is an update on my spitfire model for my Major/Minor Project. The mesh is now mostly complete with the addition of landing gear and cockpit to be added. The biggest issue I had with this was trying to keep the design smooth and flowing while including the hard edges of the cockpit and the spaces for flaps and rudders, so most of my time on this was spent going over the lines and curves of the plane until I was happy with how it looked.
Tuesday, 5 December 2017
Major Project - Orthograph Updates.
Here were my original Orthographic views I would go on to base my final Orthographs on. I decided that instead of doing an exact reproduction of a real Spitfires design that I would instead stylize it slightly to invoke the idea of it being my personal talisman. Essentially all I had done is exaggerate some of the features of the plane, I extended the wings, increased the canopy size, made the exhausts slightly bigger etc.
After I was happy with these alterations here were my final Orthographs. I also added the lines for the Ailerons (Wing Flaps), Elevators and Rudder as these are moving objects and would have to be modeled as another piece each.
top
front
original side (see below)
But when it came to modelling the side profile, I started to feel like I had taken this view off the plane too "off model" so to speak, the plane felt too tall and not sleek enough.
This was the point I got to when I realised it didn't look how I envisioned it.
So I took my Side Orthograph back into Photoshop and changed the proportions and some of the lines slightly, leaving me with this.
new side
So now the model looks like this:
model updated with changes to side profile.
This in my Opinion looks much better and makes the plane look more sleek and accurate while still exaggerating its iconic shapes in some areas.
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